//////////////////////////////////////////////////////////////////////////////// // Issues Finder report // D:/Programming/Unity/ClassesLibraries/My/Maintainer/Repository/Unity Projects/Maintainer Unity 5.6 //////////////////////////////////////////////////////////////////////////////// // Maintainer 1.4.0.0 // Unity 5.6.0f3 (497a0f351392) Professional // // Homepage: http://codestage.net/uas/maintainer // Contacts: http://codestage.net/contacts //////////////////////////////////////////////////////////////////////////////// --- Missing component Scene: Tests/111 Object: Cube (1) --- Missing reference Scene: Tests/Persistant/CompatibilityTests/CompatibilityTests Object: Audio Source Component: AudioSource Property: Audio Clip --- Instance of missing prefab Scene: Tests/Persistant/CompatibilityTests/CompatibilityTests Object: Cube --- Duplicate component Prefab: Tests/Persistant/IssuesInPrefabs/CubeWithDuplicateComponent Object: CubeWithDuplicateComponent Component: BoxCollider (ID: 4) --- Missing reference Prefab: Tests/Persistant/IssuesInPrefabs/CubeWithMissingReference Object: CubeWithMissingReference Component: BoxCollider Property: Material --- GameObject with huge position Prefab: Tests/Persistant/IssuesInPrefabs/GameObjectWithHugeCoords Object: GameObjectWithHugeCoords Component: Transform Property: Position --- GameObject with huge position Prefab: Tests/Persistant/IssuesInPrefabs/InactiveGameObject Object: InactiveGameObject Component: Transform Property: Position --- Terrain and TerrainCollider with different Terrain Data Prefab: Tests/Persistant/IssuesInPrefabs/TerrainIssues Object: TerrainIssues --- Instance of missing prefab Scene: Tests/Persistant/IssuesInScenes/IssuesSandbox Object: CylinderMissingPrefab --- Duplicate component Prefab: Tests/Persistant/PreformanceTests/HugePrefab Object: HugePrefab Component: BoxCollider (ID: 4) --- Renderer without material Scene: Tests/111 Object: Cube (1) Component: MeshRenderer --- Array with empty item Scene: Tests/Persistant/CompatibilityTests/CompatibilityTests Object: Particle System Component: ParticleSystemRenderer Property: Materials --- Array with empty item Scene: Tests/Persistant/CompatibilityTests/CompatibilityTests Object: Particle System/Particle System 2 Component: ParticleSystemRenderer Property: Materials --- MeshFilter without mesh Prefab: Tests/Persistant/IssuesInPrefabs/DeepNestedIssue Object: DeepNestedIssue/Capsule/Cylinder2 Component: MeshFilter --- AudioSource without AudioClip Prefab: Tests/Persistant/IssuesInPrefabs/GameObjectWithDisabledComponent Object: GameObjectWithDisabledComponent Component: AudioSource --- MeshFilter without mesh Prefab: Tests/Persistant/IssuesInPrefabs/Sphere Object: Sphere Component: MeshFilter --- TerrainCollider without Terrain Data Prefab: Tests/Persistant/IssuesInPrefabs/TerrainIssues Object: TerrainIssues Component: TerrainCollider --- MeshCollider without mesh Prefab: Tests/Persistant/IssuesInPrefabs/UnusedComponents Object: UnusedComponents Component: MeshCollider --- MeshFilter without mesh Prefab: Tests/Persistant/IssuesInPrefabs/UnusedComponents Object: UnusedComponents Component: MeshFilter --- Animation without any clips Prefab: Tests/Persistant/IssuesInPrefabs/UnusedComponents Object: UnusedComponents Component: Animation --- Renderer without material Prefab: Tests/Persistant/IssuesInPrefabs/UnusedComponents Object: UnusedComponents Component: MeshRenderer --- AudioSource without AudioClip Prefab: Tests/Persistant/IssuesInPrefabs/UnusedComponents Object: UnusedComponents Component: AudioSource --- Renderer without material Prefab: Tests/Persistant/IssuesInPrefabs/UnusedComponents Object: UnusedComponents/New Sprite Component: SpriteRenderer --- SpriteRenderer without sprite Prefab: Tests/Persistant/IssuesInPrefabs/UnusedComponents Object: UnusedComponents/New Sprite Component: SpriteRenderer --- AudioSource without AudioClip Prefab: Tests/Persistant/IssuesInPrefabs/UnusedComponents Object: UnusedComponents/New Sprite/GameObject Component: AudioSource --- GameObject with unnamed layer (index: 9) Scene: Tests/Persistant/IssuesInScenes/IssuesSandbox Object: CubeWithMissingComponentWOLayer --- Disconnected prefab instance Scene: Tests/Persistant/IssuesInScenes/IssuesSandbox Object: SphereDisconnectedPrefab --- AudioSource without AudioClip Scene: Tests/Persistant/IssuesInScenes/IssuesSandbox Object: GameObjectWithDisabledComponent Component: AudioSource --- AudioSource without AudioClip Scene: Tests/Persistant/IssuesInScenes/IssuesSandbox Object: UnusedComponents/New Sprite/GameObject Component: AudioSource --- Array with 16 empty items Scene: Tests/Persistant/IssuesInScenes/IssuesSandbox Object: GameObject Component: Dummy (ID: 2) Property: Font Asset Array --- Renderer without material Prefab: Tests/Persistant/PreformanceTests/HugePrefab Object: HugePrefab Component: MeshRenderer --- Animation without any clips Prefab: Tests/Persistant/PreformanceTests/HugePrefab Object: HugePrefab Component: Animation --- AudioSource without AudioClip Prefab: Tests/Persistant/PreformanceTests/HugePrefab Object: HugePrefab Component: AudioSource