![]() |
Anti-Cheat Toolkit
6.1.0
Multi-purpose anti-cheat solution for Unity Engine
|
Static Public Member Functions | |
| static void | MigrateProjectAssets (bool skipInteraction=false) |
| static void | MigrateProjectAssets (bool fixOnly, bool skipInteraction) |
| static void | MigrateProjectAssets (string[] assetPaths, bool fixOnly, bool skipInteraction) |
| static void | MigrateOpenedScenes (bool skipInteraction=false) |
| static void | MigrateOpenedScenes (bool fixOnly, bool skipInteraction, bool skipSave=false) |
| static void | MigrateBuildProfilesScenes (bool skipInteraction=false) |
| static void | MigrateBuildProfilesScenes (bool fixOnly, bool skipInteraction, bool skipSave=false) |
Class with utility functions to help with ACTk migrations after updates.
|
inlinestatic |
Checks all assets in project for old version of obscured types and tries to migrate values to the new version or fix corrupt states if possible.
|
inlinestatic |
Checks all assets in project for old version of obscured types and tries to migrate values to the new version or fix corrupt states if possible.
|
inlinestatic |
Checks specified assets in project for old version of obscured types and tries to migrate values to the new version or fix corrupt states if possible.
|
inlinestatic |
Checks all currently opened scenes for old version of obscured types and tries to migrate values to the new version or fix corrupt states if possible.
|
inlinestatic |
Checks all currently opened scenes for old version of obscured types and tries to migrate values to the new version or fix corrupt states if possible.
|
inlinestatic |
Checks all scenes in Build Settings for old version of obscured types and tries to migrate values to the new version or fix corrupt states if possible.
|
inlinestatic |
Checks all scenes in Build Settings for old version of obscured types and tries to migrate values to the new version or fix corrupt states if possible.