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Notes from the workshop
I'll share practical notes on Unity game security, performance and moving real teams to AI-first development. The first posts are coming soon.
Until then, I post on Between Stacks, a Russian-language channel about AI development.
On the way
Unity
How to protect PlayerPrefs from cheaters
Coming soonUnity
Detecting speedhacks in a Unity game
Coming soonCompare
Client-side vs server-side anti-cheat
Coming soonAI
Moving a legacy team to agentic development
Coming soonAI
Writing custom skills for your codebase
Coming soonAutomation